
Wednesday, January 30, 2013
Online Course Evaluation
#1 & 2. Information Systems Security
Professionals: INFO 410 was a course I took during my undergraduate studies and
I feel works well with Instructional Technology practices. Both concentrations
can span the education and business sector and aim to enhance computer security
and create a positive learning community for its end users. What I realized
the most in the course was that it was a bit too independent. This may have its
advantages; however, courses with discussion boards and learner-to-learner
interaction enhance the chances of academic success. Therefore, in referencing Quality Matters (QM)
rubrics (2010), I decided to focus on Learner
Interaction and Engagement as the standard that would help improve INFO 410. The goals of the course are
to describe threats to information security, identify types of attacks,explain
integral parts of overall good information, discuss issues related to access control,
understand risk management and its role in information security, and describe information security policies,
guidelines, and models (Coulson, 2011). According
to QM’s 5.1-5.4 standards (2010), “learning
activities promote the achievement of the stated learning objectives, learning activities
provide opportunities for interaction that support active learning, the
instructor’s plan for classroom response time and feedback on assignments are
clearly stated, and the requirements for student interaction are clearly
identified.”
#3. My evaluation results are that I received and “A” in the
course. However, the way I would evaluate my students would be through more
media interaction as narrative (qualitative), collaborative, communicative, and
creative. Below is the INFO 410 course schedule (Coulson, 2011)--the bold would be the
evaluation of my students. When I took the course, the class was so
independently structured that I could have received more feedback. The class
was made up of online quizzes (where a student automatically found out their
score upon completion), a dumpster dive assignment (where I received no feedback from my peers), and a final exam (where my score was automatically generated).
I want my students to understand (qualitative
approach) what they are doing right and what they could do better for next
time.
Ways
to Enhance Learner Interaction in the Course: Utilizing Tools and Methodologies
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Week
1
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Practice quiz on Moodle-effective
course management system for weekly assessment of material
Quiz
|
|
Week
2
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
EduTagger-sharing scholarly
articles with other students
Quiz
|
|
Week
3
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Classroom 2.0-practical
computer technology assessments/Professional Development with those in the
field
Quiz
|
|
Week
4
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Community of Inquiry—discussion
board review
Quiz
|
|
Week 5
|
Midterm
(Online)
|
|
Week
6
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Groupware forum to effective IT
practices-strategic business management to manage IT problems
Quiz
|
|
Week
7
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Google Apps assignments-cloud-based
learning to link students and teachers together
Quiz
|
|
Week
8
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Quiz
CyberCiege
Due (Information Assurance Video Game)
Dumpster
Dive Due
|
|
Week
9
|
Lecture
Podcast
Lecture
(Slides/Transcripts)
Quiz
|
|
Week
10
|
Final
(Online)
SurveyMonkey-gathering of
comprehensive feedback from students and faculty
Feedback:
Newsroom, online conventions with universities interested in INFO 410,
newsletters
|
#4. In order to promote the cyber-security learning
objectives addressed, I believe the method of instruction should be changed a
bit. I believe more solid literature base should be used to enhance
student-to-student interaction and get students more aware of the information
systems literature base. Examples of adequate literature include: Techniques: Connecting Education and
Careers, Journal of Information Technology Education, EDUCAUSE Quarterly,
Education Week, and Chronicle of Higher Education. In addition, more
hands-on, learner-centered methods, which includes Information and Communication Technologies
(ICT), more suitable online environments and applications, expert interviews in cyber security,
focus group conversations, and public test cases retrieved through scholarly journals
would have completed the objectives to the course and provided a stronger and
more valid evaluation process.
Resources
Coulson, Tony. “Information Systems Security
Professionals.” CSUSB, 2011. Web.
Wednesday, January 23, 2013
ERIC Database
The second chart presented in my discussion are helpful links taken from CSUSB's ERIC database. The three articles discuss the quality and effective usage of Instructional Technology/Design and rubrics in the QM, CSU Chico, and Blackboard System.
Tuesday, January 22, 2013
E-Learning Rubrics and Standards
E-Learning is a method of study that I believe a person
should experience at least once in their life. We think of the practical
reasons like convenience, but we forget the technical skill that will be
attained through the experience. Rubrics are requirements of any course,
face-to-face or online. It is the methodology in which the student succeeds
that shows the effectiveness of the rubric or not.
Below I have compiled a chart that shows the similarities
between Quality Matters (QM), CSU Chico, and Blackboard CMS rubrics. The blank
slots indicate no mention of that topic within the rubric and, therefore, show
the differences between these e-learning standards. Notably, all three rubrics
take on the common rubric ideals of any course, not just by e-Learning
standards. They all mention the course’s learning objectives, how the end
user’s work will be assessed and measured, learner support (i.e. accommodations
for the disabled) and how technology support and resources will make online
learning more accessible.
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QM
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CSU CHICO
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Blackboard
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Course Overview and Introduction
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Goals and Objectives/Orientation to Course
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Learning Objectives
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Online Organization and Design
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Content Presentation
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Assessment and Measurement
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Assessment and Evaluation of Student Learning
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Learner Engagement/Communication Strategies/Development of Learning
Community/Assessment Design/Self-assessment
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Learner Interaction and Engagement
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Interaction logistics
|
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Course Technology/Instructional Materials
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Innovative Teaching with Technology
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Technology User/Supportive Software
|
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Learner Support
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Learner Support and Resources
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Accommodations for Disabilities
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Accessibility
|
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Technical Accessibility Issues
|
|
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Faculty Use of Student Feedback
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Feedback
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Instructional Design and Delivery
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Instructor Roles and Information
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In addition, according to the Quality Matters Rubric, below are the processes that have made the
rubric successful. These processes suit the needs of the end user at Chico
University and Blackboard as well.
Continuous Course Improvement
·
Courses meet expectations
·
Course is always looking for quality
improvement
Centered Student Learning
·
Rubrics are based on national standards and
design
·
Promote student learning
Collegial Interaction, Integration, and Support
·
Peer review by faculty
·
Analytical review process
Collaborative Instructors
·
Review is based on collaborative efforts
·
Flexible reviews
The e-Learning standards presented differ in there
execution. Chico University applies its rubric as “a self-evaluation tool to assist instructors with course revisions, as a
means to recognize instructors for exemplary online instruction, and as a guide
to design new online courses” (Rubric for online instruction). Course evaluations
are rated as basic, effective, and exemplary. What struck me as odd was that
there was not much emphasis on learner interaction and content management. This
may be because the institution is more focused on quality and aesthetically
pleasing instructional design. Blackboard uses
an Exemplary Course Program to rate each online course provided. The scores are
ranged exemplary, accomplished, promising, and incomplete. Their rubric
provided “reduces
the amount of time it takes to assess the quality and completeness of a course.
This is especially helpful if you are using the rubric to assess the courses
across a program of study or the work of multiple course developers” (2010
Exemplary course program documents). I
appreciate Blackboard’s CMS the best. As a student, I have witnessed firsthand
its efficiency and durability. In addition, if any problems do arise the Help
Desk Center is ready and willing to fix any problem right then and there. QM
rubrics are more concerned with the alignment of the course above anything
else. These are the critical components that have kept the QM Program
successful: Learning Objectives, Assessment and Measurement,
Instructional Materials, Learner Interaction and Engagement, and Course
Technology .
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Helpful Links: QM: http://www.eric.ed.gov/ERICWebPortal/search/detailmini.jsp?_nfpb=true&_&ERICExtSearch_SearchValue_0=EJ844217&ERICExtSearch_SearchType_0=no&accno=EJ844217
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Helpful Links: CSU Chico: http://web.ebscohost.com.libproxy.lib.csusb.edu/ehost/detail?vid=5&sid=b45700f6-7fba-4bf5-838f-f9e7ddc1b76c%40sessionmgr10&hid=11&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d#db=eric&AN=ED317336
|
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Helpful Links: Blackboard: http://web.ebscohost.com.libproxy.lib.csusb.edu/ehost/detail?vid=7&sid=b45700f6-7fba-4bf5-838f-f9e7ddc1b76c%40sessionmgr10&hid=11&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d#db=eric&AN=EJ936994
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Below is an overview of my e-Learning delivery plan (rubric) that helps to rate assessment,
measurement, learner interaction and engagement.
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Rubric
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Score: 5
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Score: 4
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Score: 3
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Score: 2
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Score: 1
|
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Assessment and Measurement
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Student makes a credible (APA) effort to discuss topic
at hand; discusses the underlying route and objective of the question; above
and beyond submission; follows essential cognitive and social presence ideals;
presents real-life examples and questions
|
Significance is high, but generic; lacks a credible argument and forgets underlying material
|
Late 1 day; or significance is based on speculation,
rather than fact, but there is evident effort
|
Late 2 days; but still submits assignment; or post does
not grasp essential components; lacks
foundational principles
|
Late more than three days, but submitted assignment
(Note: Instructor always keeps discussions up)
|
|
Learner Interaction and Engagement
|
Follows 3-4 reply criteria; great engagement; replies
were well-written and well-versed on the topic; Exceeded the 1 paragraph
minimum; goes above and beyond; discusses real-life examples; asks questions
and relates them to the business/education world (resources)
|
Follows essential criteria, but does not take a
business or education sector perspective
|
Follows essential criteria, but does not seem engaged
in responses (not a great amount of insightful feedback or resources)
|
Does not respond to 3-4 posts ,or is late 2 days, and
does not monitor their posts
|
Late more than three days , but submitted
assignment(Note: Instructor always keeps discussions up)
|
What I
could improve in my rubric before it is delivered is the way I measure my
student’s scores. I suppose scores of 1-5 would be difficult on both the
instructor and student to follow. I believe keeping the basic structure of a
rubric on a ‘0, 1, 3 5’, ratio would be more simplistic and actually motivate
the students to work harder. What I will
do to improve my training would be to provide students examples of 1, 3, and 5
level work. Not only does this help eliminate any unclear ideas, but it
provides the students an opportunity to navigate their CMS system properly and
look at the sources that the instructor has provided to them.
What I could also improve in my rubric before delivery is student
interaction through Blackboard. It becomes very easy for a student to come up
with generic answers when responding to a fellow classmate. It would be my
responsibility to ensure that each student was exuding their own cognitive
presence in their discussion and going beyond resources that have already been
given to them. What I could do to help
improve my instruction would be to set up an introduction discussion the first
week to have the students get to know one another. A one minute YouTube
presentation might even break the ice a bit more. Or if the class was hybrid,
that may be even more efficient! The main idea is that students will be more
inclined to ask questions, relate to their fellow students, and even be more
outgoing when they are comfortable and aware of their audience.
Resources
2010 Exemplary course program documents. 2010. Blackboard.
Retrieved from
http://kb.blackboard.com/display/EXEMPLARY/2010+Exemplary+Course+Program+Documents
Rubric for online instruction. 2012. CSU Chico. Retrieved from http://www.csuchico.edu/roi/
Higher ed program>Program rubric. 2010. QM. Retrieved from http://www.qmprogram.org/rubric
Sunday, November 25, 2012
Review of Instructional Design Template
11 step instructional design process as presented in the text:
1. Identify your underlying goal
-Instructor must define and clearly set expectations of what the course entails
2. Analyze learners' needs and abilities--Learning Activities
-(Add an analysis of content and instructor needs/abilities/preferences-Professor Newberry).
-Create learning surveys that result in overall best practices for your class
3. Identify what to teach
-What objectives do you want to start with and later end with?
4. Set learning objectives
-Have I clearly set my objectives? Is my class self-sufficient?
5. Identify prerequisites
-What course(s) are required to enter the course?
6. Pick the approach to meet each objective
-What assignments are due to see if the students understand the material?
7. Decide the teaching sequence of your objectives
-Lecture, assignment, discussion board…Online Midterm and Final Examination
8. Create objects to accomplish objectives
-What practice items and assessment items will I use?
9. Create tests (Add other methods to determine whether or not objectives are met as appropriate- Professor Newberry). What forms of tests will my students excel in?
10. Select learning activities-What forms of interaction are my students familiar with?(Should be incorporated into Step 2).
10.5 Development and Testing
-Creation of the test
-Analysis of the test
-Review sequences of the test
-Will the test satisfy end user needs?
-Is the test secure?
-Is this type of test a proper way to measure what the students have learned?
-Reviewed again by a subject expect team for approval (Network Administrators, IT Crew, and instructor)
Inquiry about Successful eLearning
1. According to the Five
eLearning Components, “there are
five eLearning components that are essential for all successful online courses. Understanding these components will help you design and develop a
course that meets computer-based training objectives. Each eLearning component
plays an important role in designing an online course” (par.1).
The five components are
course structure, page design, usability, content engagement, and most
importantly, audience. These components are essential in the design and
development of any course.
Course Structure: The
success of any online course comes from a straightforward, explicit course
plan. A student taking an online course relies on instructor information to
enhance critical thinking and reach instructor expectations. The development of
this course plan should be discussed with an Instructional Design team in order
to ensure a positive academic experience. The structure should “group content
into logical modules, incorporate interactive concepts, and use
pictures/graphics to help explain ideas, concepts, or statements” (par.10).
Page design is essential
in gaining a student’s attention. If a page is bland or with too little or too
much information, the learning experience will be lowered. In addition,
“navigation must be intuitive, appearance must not hinder the learning process,
the balance between text and graphics is critical, white space in good, and
consistency is golden, ease of scanning is imperative, and chunking information
is crucial” (par. 11).
Content Engagement is
where a student more or less forms an independent relationship with the content
presented to them. The more structured and relatable the content is, the higher
the chance the student will exercise-free thinking and exude an expertise over
the material presented to them. To keep learner’s involved, “use hyperlinks for
additional concepts, explanations, and definitions, incorporate interactive
graphics such as animations or simulations,
provide additional options/choices for the learner, incorporate quizzes,
tests, skill assessments, keep activities focused on the course objective, and
avoid letting the technology overshadow the course objectives” (par. 13).
Usability refers “the
testing of eLearning content and application...Verify that all links work
properly, ensure that activities function as designed, inspect content to
ensure that grammar and spelling are correct, ensure that graphics are visible,
verify that the course works appropriately in all applicable server
environments, verify that screen resolution works for the intended audience, and
verify that course objectives and expectations are met” (par. 14).
Audience refers to the end user. If not for an
adequate audience (the students), the course may not even exist. It is
important to remember that at the end of the day a university is still running
a business, so creating and promoting a cost-effective class structure is
essential. This is why it is so important to advertise the content of the
course, create an engaging learning atmosphere, and help to shape lifelong
learners.
2. I believe the future of eLearning is bright. As a student who has participated in online
courses in both my undergraduate days and now in my current graduate courses,
there is definitely a new sense of academic perspective. Learning is different
structurally, but expectations, assignments, concepts, and even interaction is
just as if the class were face-to-face. There are deadlines and means of communication
that are essential. The general atmosphere of the course may be different,
however, expectations are always attainable. In addition, I believe that
eLearning will continue to thrive due to many industries asking for higher
education or the unemployed having no choice but to go back to school. The art
of eLearning may actually save person money, since they do not have to drive to
their university. Also, online learning helps learners create a stronger
self-reliance on themselves and improve their technology skills. According to
John Engler’s, STEM Education Is the Key
to the U.S.’s Economic Future, Engler is quite secure that our economic
downtown will change with more people employed in the science, technology,
engineering, and mathematics fields. He adds, “according to the recently
released study from Change the Equation,
an organization that supports STEM education, there are 3.6 unemployed workers
for every job in the United States. That compares with only one unemployed STEM
worker for two unfilled STEM jobs throughout the country” (par. 4).
3. The Instructional Design and Development crew has been addressed a great deal throughout the quarter and would include a
graphic designer, a video editor, and a web programmer.
A) The web developer, according to The development of
online courses (2004), creates an atmosphere of confidence and
illustrates content and interactive options available. In addition, an
organizational template is used that emphasizes evident “learning objectives”
[provided by the instructor] (par. 37). A course template will inevitably be
enhanced with the web developer who will, “help the instructor to use tools to
make the course interactive, such as e-mail and chat utilities; working with
the graphic designer to conceptualize the screens, backgrounds, buttons, window
frames, and text elements in the program. This creates interactivity, and
creates story boards” (par.37).
The role of the graphic designer would include any technical
drawings related to the PowerPoint, the development of templates, icons, and
graphics to enhance the content presented. Great tools that could be used are
Adobe Photoshop, a tool to format images, and Macromedia Freehand, used for
creative design. The programmer would use specialized tools to increase the
interactivity in the PowerPoint presentation. There are two tool classes:
code-based programming language and graphical user interface (par.43).
Open-source code-based programming language includes:
- Hypertext markup language-page requests are sent to server and World Wide Web if needed in PowerPoint presentation
- Java-enables chat, games, and computing
- JavaScript-creates user interface and websites
- Perl-programming language
- MySQL-database language
- Proprietary GUI web-development software packages include:
- Macromedia-macromedia tools for software CDs
- Microsoft .NET and Visual Basic-enables programs like PowerPoint to run
- Adobe GoLive, Photoshop-manages web sites; enhances imagery
The Digital Video Editor would help in the development process
by helping in the creation of any videos needed to be used for the online
course. There are universal components in any editing software such as
“dragging and dropping”, transitions, sound tracking, and storyboard
techniques. The editor has knowledge of audio, visual, and S-video inputs and
outputs (Brown, 2006). A culmination of this Instructional Design team will
create a successful, professional, and aesthetically pleasing video.
B) I greatly enjoy web development.
Page design comes from the feedback of an instructor; however, there is much
independence in creating a layout to any online course. I would make sure to
add an artistic touch to the web page to keep the students engaged and ready to
learn more. I want to illustrate content
and create an academically pleasing atmosphere for the students.
C, D, E, F) The type of course
template I would like to create would be for a business- centered Instructional
Technology course. This course would focus on business administration and
management in developing online courses. In addition, cyber security foundation
will be discussed along with how emerging technologies may affect the status of
online learning. This course will also examine eLearning planning and practice
applications in a business setting.
According to Theory
and Practice of Online Learning, presented are a few business
elements required of any online course:
·
The
World Wide Web: The transition from predominately print-based curricula
presented in electronic format. This would also enforce the needed use of
open-source software required of online development.
-How do we keep development
cost-effective?
-How do we ensure the safety of or
course? Copyright and intellectual property?
·
Communication:
The dramatic expansion of computer-mediated communication system to facilitate
electronic distribution
-Email correspondence between students
and staff
-Computer conferencing between
students and academic staff
·
Command
line: The provision of library, registry, and other student support services
-Access to electronic databases
-Electronic formative and summative
information
-The provision of assistance to students
learning to use systems (x)
Resources
Brown, Z. (2006).
Digital video editing. Educational Technology. 23 November 2012.
Retrieved from
http://edtech.wetpaint.com/page/Digital+Video+Editing
Caplan,D. (2004).
The development of online courses. Design and Development of Online
Courses.
23 November 2012. Retrieved from
http://cde.athabascau.ca/online_book/ch7.html
Engler, J. (2012). STEM education is the key to
the U.S.’s economic future. US News.
Retrieved from http://www.usnews.com/opinion/articles/2012/06/15/stem-
education-is-the-key-to-the-uss-economic-future
The Five eLearning Components. Instructional
Design Expert. Retrieved from
http://www.instructionaldesignexpert.com/eLearning_Components.html
Theory and Practice of Online Learning. Toward a Theory of Learning Online.
Retrieved
from http://cde.athabascau.ca/online_book/pdf/TPOL_book.pdf
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